
Early Alpha · In Development
A world that
remembers
A shattered world. A thousand-year silence. You wake with a Shard burning in your chest — and no memory. Fight in real-time. Build your stronghold. Choose a side in a war that never ended.
Skill wins. Not spreadsheets.
Combat
Real-time 3D action, not a spreadsheet

Real-Time 3D Action
Dodge, aim, combo — no tab-targeting, no auto-play. Every fight is reflex and positioning.
Weave Your Own Class
Mix 3 Resonance trees into a build no one else copied. Tank, healer, burst, control — you choose, not a character screen.
Bloom Gauge Ultimate
An ultimate charged by fighting — a gauge that fills from combat, not a cooldown timer.
PvP & PvE, One Skill Set
Same abilities, tuned per mode. No separate PvP grind, no relearning your character.
Mobile-First, PC-Refined
Built for thumb reflexes, scaled to desktop precision. One account, one world, all devices.

The World of Aertis
A thousand-year silence, broken
The Star shattered. The Shards scattered. One of them now burns in your chest. Explore fractured lands, raise a stronghold, and uncover why a war that supposedly ended never truly stopped.
Seven Factions
No good guys. Only competing visions.
Aertis is split into seven factions, each fighting for the Shards. Alliances shift. Betrayals echo. The world remembers.
Velari
01Golden knights · Old empire
Order through discipline. The Star must be whole again.
Sylvani
02Forest singers · Short-lived
Trees hold memory. Their songs are the true history.
Morwen
03Necromantic underlords
Death is a resource. The Shard in your chest proves it.
Aelindra
04Crystal traders · Neutral
Money has no loyalty. They sell to all sides.
Garokh
05Iron nomads · Hunters
Oath and blood. Take what you need, protect what you love.
Deepkin
06Cave miners · Pale-eyed
Crystals sing. They hear it. No one else does.
The Nameless
07The player faction
You woke with no past. Every choice writes your story.
Development Progress
Early Alpha · Building the loop
We build 3D-first, validate the loop, then scale. No shortcuts.
Working now
- 3D movement
- Real-time combat
- Mob AI
- Skill cooldowns
- Loot
- Building placement
- Server-side validation
Next up
- Projectile replication
- Netcode hardening
- First playable 3D zone with full build + fight loop